#MINERAFT DEATH FROM FALLING BLOCKS MODS#The Time tag doesn´t effect this behavior. With new updates, new mods being created, and an overall increase on things to do and tools to play with, Minecraft is not dying or dead. I found out that falling block entites spawn with +0.01 visual offset that is fixed after four seconds after spawning. I looked up few forums before,but no luck, so it would be realy awesome if someone dealt with this problem before and could help me :D I don´t know if this is intended behavior of falling blocks, or if its a bug. I havent seen it myself but he claims that he 'suddenly is in the air falling to the ground'. When you find an End City, jot down the coordinates. After about 1,000 blocks, youll arrive at the End islands. Once youre in the End, you can ignore the Ender Dragon and just fly out of the central End island off into the distance. He says that he suddenly get killed after falling from the sky. Youll first need to use the command '/locate stronghold' and then teleport to the coordinates given to you. The problem is, when the hider stands on top of a solid block of the same Id as the falling block the solid block is deleted and a copy of the hiders falling block is spawned one block above with the same nbt tags and Time set to 1. My son started out playing Minecraft PE with some help from me a few weeks ago and he ran into a problem that I hope is ok to take here. The falling block actualy looks like a solid block. When the falling sand is correctly aligned with: align xz positioned ~0.5 ~-0.01 ~0.5 Hiders have a falling block constantly spawned at them with a command /execute as at positioned ~ ~-0.01 ~ run summon falling_block ^ ^ ^ I´m making a hide and seek minigame using command blocks in 1.13.2.
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